Special Week

Uma Musume

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Playing on the JP Server

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Playing on the JP Server

Playing on the JP Server

If you want to play on the JP server after having tried Global, there’s a few differences to be aware of. Okay, a lot of differences. Note that the JP and Global servers both try to save their data to the same place, so playing both on PC is unexpectedly tricky without using an emulator. First, you should wait for a free pulls event to reroll on. They happen at least once every 4 months, at the start of each scenario and on the half- and full anniversaries. If you’re reading this right now, there will be one in about a week for half-anni. That will let you start with an up-to-date MLB SSR or two. Setting your Stadium team is probably going to get you a billion jewels as a new player with current umas.

Then, save your jewels for the next scenario banner for another good SSR or two, pull some umas you think are cute, and you’ll be on your way to competitiveness.

When doing runs for competitive umas, you should play Design Your Island. Normally on JP, the scenarios are distance-specific (eg you train short/mile in one, mid/long in another, etc) but they really messed up with DYI and it’s just the best for everything right now. Feel free to check out the others for fun, though. There are guides for most of them linked in the JP ref doc.

Design Your Island is quite easy to get into, coming from Global. When the bar on the left fills halfway, you get a ticket, and you can use that ticket to trigger all your trainings at once basically. When it fills fully, you get a new ticket, but NOT if you still have one, so you have to use the ticket before the bar fills. Otherwise the training is quite similar to URA. Bond your cards, do the rainbows. For setting up the island facilities, refer to Celery’s guide and just copy the recommendation.

Tucker provides recreations you can go on with her, just like Tazuna and Aoi do on Global. Each time you do, your supports get a specialty rate bonus on the next turn, increasing their chance of rainbowing. You can turn down the points in the resulting event to try for better ticket usage.

You can also use the rental decks, which should be in your list somewhere. For the most part, you should stick to the first deck, or the last one when training Long since it gives recoveries. These decks are not that good, but when you have no cards, they’ll be quite serviceable. In DYI, borrow Tucker as the sixth card every time. On JP, each scenario has a mandatory pal card, and Tucker is that for DYI. There’s also an extra fast skip option in the menu to make runs go faster. You’ll probably want to set that. It’s worth noting that the game now has an in-game event viewer. Click the little button at the bottom right of an event with choices and a popup will show you what each choice gives. No need to have Gametora open in another tab. The JP ref doc has a section near the top with the common term translations. Learning Katakana would be a big help in general. You can also play runs automatically, using the orange button labelled “おまかせ” near the top right. You’ll want to set your phone’s screen to not automatically turn off, as it plays through them in real time. Choose one of the custom settings and set all these values to low: If you don’t do that, the auto won’t use the tickets. Then, you can set the facility order below that: Finally, check all these boxes near the bottom to tell auto to do races when you need fans and use clocks when you fail: These umas won’t be competitive, but it’s very useful for making parents or getting event points.

Speaking of making parents, you can reroll your sparks at the end of the run. You can choose which one to keep after rerolling, so there’s no downside (outside of the TP cost).

Speaking of event points, you may have noticed a new button on the home page. The suitcase will let you do Expeditions, which generate event points. Even if you don’t do any runs, you can get most of the event done solely through this. There’s another important new button over where you do the daily races: The button on the right is Daily Legend Races. Each one you complete will give you 250 jewels. You can also repeatedly do one to get pieces for the uma you race against, letting you eventually unlock the uma for free. The best targets from a meta perspective are Valentine’s Bourbon, Taiki Shuttle, and Copano Rickey.

Now, over to the story side of things. Find the button that says エクストラ, then within that, ストーリーエベント. Here’s where you can see the past stories, unlocking them with the green bookmark item. You can also get the welfare SSRs from here. There are three notable welfares, Speed Fine Motion, Stamina Biwa, and Int Helios. Also you’re gonna have to start calling Wit Int. They can fill some gaps while you’re getting gacha SSRs and upgrading from the rental deck. They’re from these stories: You should also, of course, grab all the jewels from the main story and stuff while you’re here. You get two free umas from doing it, Special Week and Rhein Kraft. Kraft is a great parent on certain tracks, while Spe is reasonable in Arima.

Finally, in the shop, there’s a blue ticket store. You get these from the monthly battle pass thing that got added. You can exchange them for old cards, which will also help you fill in gaps in your deck. The cards you should buy will depend on what cards you rerolled for, but in general aim for these: Speed - Jungle Pocket, Maruzensky Stamina - Super Creek (not filler, she’s still a top tier card) Int - TM Opera O

Urara from the friend points shop can fill your Guts needs better than any of the cards in this shop, and none of the Power cards are good.