What umas are worth leveling?
Each awakening will be given a grade based on Team Trials, explained in the list below. Naturally, if an uma has good awakenings, but you don’t use that uma, there’s no need to level them.
1 - This ability is bad no matter what. 2 - This ability doesn’t work for the uma’s primary style, but if you’re using her outside of that style, it can be good. 3 - This ability is for the uma’s primary style, but it’s inconsistent. 4 - This ability is for the uma’s primary style and is consistent. 5 - This ability is very good, noticeably improving the uma’s performance and can be prioritized.
Uma | Lv 2 | Lv 3 | Lv 4 | Lv 5 |
---|---|---|---|---|
Agnes Tachyon *(Med. | Pace)* | 4 | 2 (Late) | 4 |
Air Groove *(Sprint | Late)* | 4 | 2 (Pace) | 4 |
Air Groove [Bride] *(Mile | Pace)* | 4 | 4 | 3 |
Biwa Hayahide *(Long/Med. | Pace)* | 1 | 4 | 3 |
Curren Chan *(Sprint | Pace)* | 3 | 4 | 4 |
Daiwa Scarlet *(Mile | Front)* | 2 (Pace) | 2 (Med.) | 2 (Pace) |
El Condor Pasa *(Mile/Dirt | Pace)* | 3 | 2 (Med.) | 2 (Med.) |
El Condor Pasa [Fantasy] *(Mile/Dirt | Late)* | 4 | 3 | 4 |
Fuji Kiseki *(Mile | Pace)* | 4 | 4 | 4 |
Gold City *(Mile | Late)* | 4 | 5 | 4 |
Gold Ship *(Long | End)* | 4 | 4 | 4 |
Grass Wonder *(Mile/Med. | Late)* | 4 | 3 | 4 |
Grass Wonder [Fantasy] *(Long | Late)* | 2 | 5 | 4 |
Haru Urara *(Dirt | Late/End)* | 1 | 1 | 1? 3? |
Hishi Amazon *(Mile/Sprint/Med. | End)* | 4 | 1 | 4 |
King Halo *(Sprint | Late/End)* | 2 (Med.) | 4 (End) | 2 (Mile) |
Maruzensky *(Mile/Dirt | Front)* | 2 | 4 | 4 |
Maruzensky [Summer] *(Mile/Med. | Front)* | 4 | 5 | 3 |
Uma | Lv 2 | Lv 3 | Lv 4 | Lv 5 |
Matikanefukukitaru *(Long | Late)* | 4 | 4 | 2 |
Mayano Top Gun *(Long/Med. | Front)* | 3 | 5 | 4 |
Mayano Top Gun [Bride] *(Med. | Not-Front)* | 4 | 4 | 4 |
Meisho Doto *(Med. | Late)* | 2 | 2 | 4 |
Mejiro McQueen *(Long/Med. | Front)* | 3 | 1 | 2 (Pace) |
Mejiro McQueen [End of Sky] *(Long | Front)* | 1 | 5 | 2 |
Mejiro Ryan *(Med. | Late)* | 1 | 2 | 4 |
Mihono Bourbon *(Med./Long | Front)* | 4 | 4 | 4 |
Narita Brian *(Med./Long | Late/Pace)* | 4 | 4 | 2 |
Narita Taishin *(Med. | End)* | 4 | 5 | 4 |
Nice Nature *(Med. | Late)* | 4 | 4 | 4 |
Oguri Cap *(Dirt/Mile | Late)* | 1 | 2 (5 Pace) | 3 |
Rice Shower *(Long/Med. | Pace)* | 4 | 4 | 4 |
Sakura Bakushin O *(Sprint | Front)* | 1 | 4 | 2 (Pace) |
Seiun Sky *(Med./Mile | Front)* | 4 | 1 | 3 |
Silence Suzuka *(Mile/Med. | Front)* | 1 | 5 | 4 |
Smart Falcon *(Dirt | Front)* | 1 | 4 but bad | 1 |
Special Week *(Long/Med. | Pace)* | 1 | 5 | 2 (Late) |
Special Week [Summer] *(Long/Med. | Late)* | 3 | 4 | 4 |
Super Creek *(Med./Long | Pace)* | 3 | 4 | 4 |
Symboli Rudolf *(Med./Long | Late/End)* | 3 | 3 | 2 |
TM Opera O *(Med./Long | Pace)* | 4 | 4 | 4 |
Taiki Shuttle *(Dirt/Mile | Pace)* | 2 (Front) | 4 | 4 |
Tokai Teio *(Med. | Pace)* | 4 | 2 (Pace) | 4 |
Tokai Teio [Beyond the Horizon] *(Med. | Pace)* | 1 | 5 | 4 |
Vodka *(Mile | Late/Pace)* | 4 | 5 | 4 |
Winning Ticket *(Med. | Late)* | 4 | 4 | 4 |