Unity Cup Scenario
Unity Cup Scenario
Unity Cup is a bit more complicated than URA, but it’s worth learning, as Unity Cup produces better umas. URA is typically only used for debuff umas, and sometimes inheritance but Unity Cup’s factor is typically more desired. URA’s also faster, so it can be used for fan farming speedruns.
In general, you should try to avoid doing a training that doesn’t have a flame on it, until the third year when your trainings are levelled. You can break this rule if you have a particularly good training, such as a triple rainbow. Additionally, optional races aren’t done as much in Unity Cup due to the importance of the flames.
The energy cost of training is increased by (Number of Explosions) * 6 + (Number of Flames) - 1 Pal cards don’t reduce this additional cost, they only go off of the base training cost.
Here’s a chart of the stats gained from explosions. Explosions give two stat bonuses, one big boost for your team members (the chart below) and a moderate boost for your trainee. The big boost to your team member’s stats are based on their Support Card Type, for characters given throughout the scenario it is based on their R rarity support card. The moderate boost for your trainee is based on the facility being trained at.
| Explosion Type | +Speed | +Stamina | +Power | +Guts | +Wit |
|---|---|---|---|---|---|
| Speed | 150 | 80 | 110 | 80 | 70 |
| Stamina | 80 | 150 | 80 | 110 | 70 |
| Power | 80 | 110 | 150 | 80 | 70 |
| Guts | 90 | 80 | 90 | 150 | 70 |
| Wit | 110 | 80 | 80 | 80 | 150 |
The above chart is affected by your uma’s growth bonuses. For example, if you were training Oguri Cap who has a 20% Speed bonus, Speed explosions would give +180 Speed. These stats are given to each team member.
The training levels are based on the average stat of your umas. Speed training is based on their average Speed stat, etc. The uma’s stats cap out around 750-800 depending on their type.
| Training Level | 2 | 3 | 4 | 5 |
|---|---|---|---|---|
| Team’s Average Stat | 200 | 340 | 510 | 610 |
Since trainings level up based on your team’s stats, the explosions are very important, as is winning the Unity Cup races. You can use the moment when the training for your main stat reaches level 4 as a benchmark for how good the run is. Typically, you want it to happen around the beginning of Year 3 at the latest.
Winning an Unity Cup race gives all your teammates +50 all stats. Losing or drawing gives them +10 all stats. Losing an Unity Cup race is very damaging to your progress. If you miss 40 all stats on all your umas, that could be 40 * 5 stats * 15 umas = 3000 total stats lost. Your training levels will immediately fall behind.
To achieve the top rank, you need to fight the top team at least three times, with the fourth being either the middle or top. Typically you’ll choose the top team for the first three races, then the middle for the fourth. If you’re confident, you can choose top for the fourth to get some extra stats on your uma. If you had a bad start, you could do middle top top top instead. You want to minimize the chance of losing as much as possible.
